Tech Mage Skill Progressions
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Tech Mage Skill Progressions
Overload progressions: At lvl1 you have 19 dex and you do 21 damage, You had 3 more points and it's at 22 damage. From than on, every 4 points adds another damage onto Overload
Technician progressions: At lvl1 you have 19 dex and you get 12 tech, You add 3 more points and you get 13 tech. From than on, every 4 points adds another tech you gain.
Super Charge progressions: At lvl1 you have 19 dex and the least damage you do is 30, You add 4 more points and the least you do is 31. From than on, every 5 points adds another damage you do.
Plasma Bolt progressions: At lvl1 you have 24 tech and you do 23 damage, You add 2 more points it does 24 damage. From than on, every 4 points adds another damage onto Plasma Bolt
Plasma Rain progressions: At lvl1 you have 24 tech and you do 23 damage, You add 4 more points it does 24 damage. From than on, every 5 points adds another damage onto Plasma Rain
Field Medic Progressions: At lvl1 you have 19 support and you heal 24 health. You add 3 more points and you heal 25 health. From than on, every 3 points added you heal another health.
Defense Matrix Progressions: At lvl1 you have 19 support and you get 7 Defense. You add 3 points and you get 8 defense. From than on, every 4 points added you get another Defense.
Malfunction Progressions: At lvl1 you have 19 support and you take away 12 tech. You add 3 points and you take away 13 tech. From than on, every 4 points added you take away another tech.
Technician progressions: At lvl1 you have 19 dex and you get 12 tech, You add 3 more points and you get 13 tech. From than on, every 4 points adds another tech you gain.
Super Charge progressions: At lvl1 you have 19 dex and the least damage you do is 30, You add 4 more points and the least you do is 31. From than on, every 5 points adds another damage you do.
Plasma Bolt progressions: At lvl1 you have 24 tech and you do 23 damage, You add 2 more points it does 24 damage. From than on, every 4 points adds another damage onto Plasma Bolt
Plasma Rain progressions: At lvl1 you have 24 tech and you do 23 damage, You add 4 more points it does 24 damage. From than on, every 5 points adds another damage onto Plasma Rain
Field Medic Progressions: At lvl1 you have 19 support and you heal 24 health. You add 3 more points and you heal 25 health. From than on, every 3 points added you heal another health.
Defense Matrix Progressions: At lvl1 you have 19 support and you get 7 Defense. You add 3 points and you get 8 defense. From than on, every 4 points added you get another Defense.
Malfunction Progressions: At lvl1 you have 19 support and you take away 12 tech. You add 3 points and you take away 13 tech. From than on, every 4 points added you take away another tech.
Re: Tech Mage Skill Progressions
Hey, thanks for these posts! Really helpful.
Ice Crystalline- Posts : 41
Varium : 5114
Join date : 2010-07-13
Age : 29
Location : Uni (on soccer scholarship)
Re: Tech Mage Skill Progressions
Thanks Chubbs.
I was gonna move them over, but I decided not to without permission.
~B33
I was gonna move them over, but I decided not to without permission.
~B33
button33- Posts : 137
Varium : 5331
Join date : 2010-07-12
Age : 33
Location : On Strike
Re: Tech Mage Skill Progressions
Button, there is still some posts you can move over such as using the search bar and what not.
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